Improving Parachute Packing Efficiency

A T-11 parachute with a green tint to itGreen dashed circle

Role

UX Designer

Team

4 Students
Time
Winter - Summer 2024

Overview

The Aerial Delivery & Field Services Department (ADFSD) is a US Army quartermaster school operating out of Fort Gregg-Adams in Virginia. They teach personnel how to pack parachutes that are used by paratroopers to jump out of planes. The process occurs in Army bases throughout the country, is complicated, entirely manual, and has no room for error.

The Brief

ADFSD came to us with a problem: they wanted to improve the efficiency of parachute packing, while maintaining accuracy and workforce numbers. My team focused on tangible, near-term improvements to the parachute packing process, so that bases across the U.S. can produce more parachutes.

Discovery

Research into the Problem Space

We started with background research, but parachute packing is very complicated and involves many variables. We needed to go to the site and observe firsthand how parachute packers did their jobs. We performed a contextual inquiry at Fort Gregg-Adams, which helped us empathize with our users and reveal key pain points. From our findings, we were able to create 4 insights.

There are two main groups of people involved in parachute packing

icons of 4 riggers

Riggers

Their job is to pack 15 parachutes a day. There are 4 riggers per 1 inspector. They often have to wait around for inspectors to check their parachute.

icon of an inspector wearing a cap

Inspectors

They are experienced packers that patrol pack floors and inspect rigger packs during rigger checks. They have many inspections to perform.

Insight 01

Small, inefficient tasks add up throughout the day, wasting time and reducing manpower

The process is rigid and monotonous, with many small steps and rigger checks

Insight 02

Rigger reliance on inspectors is a bottleneck for packing efficiency

On average, every day there are

120

Rigger checks

per rigger

480

Rigger checks

performed by an inspector

Statistics calculated based on data from Fort Gregg-Adams

Insight 03

The one-size-fits-all process disregards individual ergonomics, resulting in strain and injury

Injury is inevitable

Riggers reported that injury was not an "if", but a "when". Carpal tunnel, back, shoulder and neck strain, or more serious problems came with the job.

Icons of 2 riggers at different heights

Individuals face different physical impacts

Tall riggers have to hunch over the packing tables, while short riggers have to strain themselves to reach across the tables.

Insight 04

Limited variability and collaboration makes work monotonous, impacting morale and job satisfaction

rigger icons bantering and playing music

Packing culture is important

Riggers would "trash talk" and compete with one another to make time pass faster and bond. They would also play music to break up monotony and energize each other. Collaboration was not allowed, however.

Riggers can't quantify the important work they are doing

They pack 15 parachutes a day, every day, which adds up over time. But only daily packs are tracked, so their long term progress is lost.

Synthesis

Finding areas of opportunity

Now that we have identified insights, we can turn them into areas of opportunity. We wanted to balance client needs of accuracy, efficiency, and worker retention.

01

Rigger reliance on inspectors is a bottleneck for packing efficiency

Streamlining the inspection process will increase rigger efficiency

02

The one-size-fits-all process disregards individual ergonomics, resulting in strain and injury

A shift towards a more adaptable process can foster a healthier work environment and boost productivity

03

Limited variability and collaboration makes work monotonous, impacting morale and job satisfaction

We can increase rigger engagement and satisfaction by addressing the monotonous nature of parachute packing

04

Small, inefficient tasks add up throughout the day, wasting riggers’ time and reducing manpower

By optimizing parts of the parachute packing process, we can free up manpower and improve efficiency

Our guiding principles

Eliminating bottlenecks & improving efficiency

Adapting the process to the individual rigger to improve health

Fostering healthy competition & improving morale

Establishing data collection to optimize packing techniques & create a feedback loop

Final Solution

Smart Table & Hub System

I created all 3D renders using Blender

We have designed multiple solutions that work together as a system to streamline the packing process, collect packing data, and improve ergonomics and morale. At the center of our system is the packing table, where riggers pack parachutes.

The Brain

The Hub

Rigger Check Waitlist

We designed a dashboard that can be used by both riggers and inspectors. It is linked to 4 pack tables, the rigger simply chooses which table they prefer. Inspectors can watch the hub to identify incoming rigger checks more clearly, eliminating the inspection bottleneck.

Personal & Team Stats

Riggers can check their metrics, such as average time per pack, or total lifetime packs, whenever they prefer. They can also compare each other's stats, fostering healthy competition.

Key Improvements

Competition & Morale

Healthy competition, banter, and camaraderie are important to riggers, so seeing one another's stats will help support this culture

Alleviating Small Tasks

Tasks like filling out the form on each parachute, or keeping track of tools throughout the day, are eliminated through the use of the hub

Data Collection

Rigger data can be collected and displayed, which helps quantify data in ways that are tangible to riggers

The core

Smart Table

Height Adjustment

The Smart Table will communicate with the Hub and automatically adjust the height to the rigger's preset position, accommodating different rigger needs.

Conductive Strip & Light Signal

The rigger can call for an inspection by double-tapping a conductive strip underneath the table. The light will turn on and the Hub will display the rigger's order in line. This streamlines the rigger check process and makes it easier to tell which rigger called for an inspection.

Key Improvements

Health & Safety

Improved ergonomics reduces strain. With less riggers harmed when working, more personnel are available to pack

Efficiency

By optimizing working conditions and reducing latency caused by rigger checks, packing efficiency will improve

Data Collection

Time between rigger checks can be tracked, as well as the inspector's performance

A deeper look

The Design Process

01 Research

Secondary

First we learned about the basics of parachute packing, then we jumped into analogous domain research.

What similar products or systems exist?

Amazon & IKEA

These warehouses manage large inventories similar to pack floors

Origami and Sail- making

Fabric or other material is folded in complex ways

Airbags & other Deployables

The big parachute must fit into a small bag, similar to airbags

Tents & Sleeping Bags

Large products with complicated fabrics are manufactured with automation

Primary

We drove down to Fort Gregg-Adams to perform a contextual inquiry. Using the AEIOU method, we looked at Activities, Environment, Interactions, Objects, and the User. I asked many questions, took notes, and observed the user's daily life.

Key Findings

Activities – Packing parachutes, performing inspections
Environment – Loud, messy, hectic
Interactions – Banter & camaraderie were important
Objects – Many tools to keep track of, packing table
Users – Rigger and inspector

02 Synthesis

Affinity Mapping

We took all of our findings and sorted them into groups based on similarities. From there, we could find common patterns and extract insights.

Key Findings

  • There was a high incentive for efficiency, but it must be balanced with high accuracy & mission demands
  • Banter/competition was important for rigger culture
  • Riggers were prone to injuries, especially from poor ergonomics
  • A range of incentives were motivating to riggers
  • Pack floors were extremely loud and overstimulating

A few relevant affinity clusters

User Painpoints Map

While creating our insights, we also wanted to make a user journeymap. However, I thought it would be beneficial to map the pain points to each step of the packing process. Different physical stressors and injuries are accrued at different stages, so visualizing them all would help us target pain points better for solutioning.

Journey map with pain points like physical harm, repetition, and tools mapped

The map begins after layout and rigger check (RC) 1

03 Design

Crazy 8s

Compilation of crazy 8 drawings with two sharpies laying on top

Since we had principles to guide us, we could begin to brainstorm potential solutions. The problem scope was so broad, and we created so many concepts, that we had to sort them into categories to ensure we were addressing key areas of opportunity.

Concept Categories

  • Ergonomics & physical assistance
  • Workflow automation & tooling
  • In-process monitoring & data collection
  • Organizational changes (not feasible)

Concept Sketches

I drew low-stakes depictions of our four main ideas using Adobe Photoshop for concept validation with our client.

A drawing of a parachute pack with messy stowed lines, framed by an error notificationA drawing of a mechanism that can automatically stow parachute lines by pulling them apart at the same time
A digital low fidelity version of the rigger dashboardDrawing of a rigger scanning their RFID wristband on a smart table

We moved forward with the smart table and rigger dashboard

04 Testing

Dashboard Iterations

We made low-fidelity screens of a rigger dashboard that displays personal stats including performance stats, and daily/lifetime packs. These stats would be embedded into the pack table so the rigger could view their stats in real-time.

Greyscale display of leaderboards for pack floors and forts

There is also a team section that shows leaderboards for that pack floor or different forts. This was to foster healthy competition and a shared goal of beating other forts.

Greyscale dashboard display of a rigger's performance statistics

Usability Testing

Jenny is interviewing a rigger that is using an i pad dashboard A pack table with green lights wrapped around it

We designed two testing protocols: one for testing the dashboard, and one for testing the overall flow of the new solution ecosystem. The dashboard user testing involved think-aloud protocol and semi-structured interviews. We wanted to test if riggers understood how to navigate the dashboard, and their understanding and reaction to the displayed metrics. For testing the system flow, we instructed them broadly on how to use the new system using my 3D renders, then observed their behavior as they packed with our prototype conductive strip, scanner, lights, and dashboard. After, we asked them questions about the process in a semi-structured interview.

Key Findings

01

The embedded dashboard would break

We kept having to move our iPad (the "embedded dashboard"), out of the way while riggers worked to avoid damage. Riggers confirmed that anything fragile near the pack table would break.

02

The overall flow was streamlined

Riggers quickly understood the interactions in our new system and liked how quick and easy they were. The conductive strip and light signaling had especially positive feedback.

03

Constant display of statistics was stressful

Riggers reported that real-time performance stats was actually discouraging to them. Riggers may get tired throughout the day, so seeing such minute changes would be stressful.

Inspectors and team members crowd around a table looking at sticky notes

Co-design Session

We pulled in inspectors to get their perspective on the dashboard. This is where the idea for an inspector-facing hub was formed. Together, we ideated a centralized dashboard, situated near the pack tables, that helped both riggers and inspectors.

Our Impact

Outcomes

Riggers, inspectors, and our clients at ADFSD had very positive reactions to our designs. User testing showed that both riggers and inspectors could understand our new solution ecosystem. Our clients plan on taking our prototypes to DEVCOM for testing and development. Our users were especially excited about the adjustable smart table, they felt it would truly help alleviate their health problems.

Left-facing black arrow

Back to Home

Smart Loading Zone Case Study

Little black arrow pointing right